Combat in Andor's Trail is divided into turns. If the player engages in combat, the player starts with his or her turn. If a monster engages combat, the monster starts with their turn. In the player's turn, the player is initially given an amount of Action Points (AP) to spend as the player sees fit. Actions that use up action points could be attacking, using a potion or moving to an adjacent tile. The player's turn lasts until the player has no AP left to spend. Then combat proceeds with the monsters' turn. On the monsters' turn, all monsters are also given an initial amount of AP to spend. All monsters that are adjacent to the player attack in sequence until no monsters have any AP left to do any further actions. The combat revolves this way until either all the monsters have been killed, or the player has been killed.